using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_TRL_253 : SimTemplate //希里克蝙蝠之神
	{

        CardDB.Card kid = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_253);//希里克蝙蝠之神

//    战吼:召唤此随从的复制,直到你的随从数量达到上限.
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
            int kids = 7 - p.ownMinions.Count;
           
            for (int i = 0; i < kids; i++)
            {
                p.callKid(kid, own.zonepos, own.own);
            }

		}


	}
}